Bruno Velazquez de ‘God of War’, Hal Hickel de ‘Mandalorian & Grogu’ Detail Cinema-Gaming Crossover na View Conference
Story summary
A tecnologia “Avatar” de James Cameron ajudou a moldar a aparência dos jogos “God of War” do Sony Santa Monica Studio, revelou o diretor do jogo Bruno Velazquez na View Conference em Torino na segunda-feira, durante uma discussão sobre como o cinema e a produção de videogames estão cada vez mais interligados. Velázquez sai
📌 Key Highlights & Takeaways
- A tecnologia “Avatar” de James Cameron ajudou a moldar a aparência dos jogos “God of War” do Sony Santa Monica Studio, revelou o diretor do jogo Bruno Velazquez na View Conference em Torino na segunda-feira, durante uma discussão sobre como o cinema e a produção de videogames estão cada vez mais interligados.
James Cameron’s “Avatar” technology helped shape the look of Sony Santa Monica Studio’s “God of War” games, game director Bruno Velazquez revealed at View Conference in Turin on Monday during a discussion of how increasingly intertwined filmmaking and video game production have become. Velazquez said the studio sought to present the two most recent mainline […]
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Source: Variety.
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